//Default Capture The Flag Server Configuration File //Double slashes are used for comments and to keep commands from running. Remove the slashes before a specific to run that command. //set Gametype to 4 for Capture the Flag Mode g_gametype 4 //Capture The Flag settings below //set fraglimit. Fraglimit of 0 is default for CTF. Set to 0 for no limit. fraglimit 0 //set timelimit. Timelimit of 30 is default for CTF. Set to 0 for no limit. timelimit 30 //set frag capture limit before level changes. Set to 0 for no limit (Default: 8) capturelimit 8 //turn on friendly fire. Friendlyfire off is default for CTF. 1=on g_friendlyFire 0 //set Maximum number of clients sv_maxclients 16 //set host name that shows up in server list. Change below to your server name preference and remove the // //sv_hostname "Q3A CTF Server" //set message of the day that players see while connecting to the server. Must be set before level loads. Change below to your message of the day preference and remove the // //g_motd "Happy Capturing!" //set requirement for client password. 1=require password, 0=no password required (Default: 0) sv_privateClients 0 //set Password for private server sv_privatePassword "" //set remote console password used by client rconpassword "" //set max allowable rate for a client. 8000 to 10000 recommended. Max: 25000 (Default: 0) sv_maxRate 10000 //turn on/off pak cheat check. 1=on, 0=off (Default: 1) sv_pure 1 //add up to 4 additional master servers to report to sv_master2 "" sv_master3 "" sv_master4 "" sv_master5 "" //Set map selection, cycle order, and start first map for Capture The Flag set d1 "map q3ctf1 ; set nextmap vstr d2" set d2 "map q3ctf2 ; set nextmap vstr d3" set d3 "map q3ctf3 ; set nextmap vstr d4" set d4 "map q3ctf4 ; set nextmap vstr d5" set d5 "map q3ctf5 ; set nextmap vstr d1" vstr d1 //set voting. 1=on, 0=off (Default: 1) g_allowvote 1 //set power multiples for quad damage (Default: 3) g_quadfactor 3 //syncronous clients is necessary to allow client demo recording. Setting to 1 allows recording but play is not smooth and is not recommended for normal use. (Default: 0) g_syncronousClients 0